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:video_game: :pencil: A list of Game Development resources to make magic happen.
GitHub stars and default-branch commits for ellisonleao/magictools.
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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Desktop/Android/HTML5/iOS Java game development framework
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A retro game engine for Python
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A Flutter based game engine.
Java / JavaFX / Kotlin Game Library (Engine)
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
3D C++ Game Engine - yet another open source game engine
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
2D Game Engine with Lua Scripting made on top of SFML !
A small C# game framework
Planimeter Game Engine 2D - LÖVE-based game engine for Lua
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
C# behaviour tree library with a fluent API
High-performance Vulkan driver with automated resource management and execution
A C99 Cross Platform 2D Game Library
Tiny and easy to use ECS (Entity Component System) library for game programming
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.