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:video_game: :pencil: A list of Game Development resources to make magic happen.
GitHub stars and default-branch commits for ellisonleao/magictools.
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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Desktop/Android/HTML5/iOS Java game development framework
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Quake III Arena GPL Source Release
Official NetHack Git Repository
Doom 3 GPL source release
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
FamiStudio NES Music Editor
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
Node base VFX editor for pixel art.
Automatically exported from code.google.com/p/micropolis
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
A small C# game framework
High performance 2D collision detection system with realistic physics responses.
modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)
C# behaviour tree library with a fluent API
Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Advanced physics engine library based on Chipmunk in C#
A cross-platform, realtime physics engine for all .NET apps.
A graphics and input wrapper library for C++