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:video_game: :pencil: A list of Game Development resources to make magic happen.
GitHub stars and default-branch commits for ellisonleao/magictools.
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
2D Game Engine with Lua Scripting made on top of SFML !
A free and open 3D game engine written in D.
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!