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:video_game: :pencil: A list of Game Development resources to make magic happen.
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State Management and Multiplayer Networking for Turn-Based Games
Tiny and easy to use ECS (Entity Component System) library for game programming
A TypeScript/JavaScript wrapper for the Steamworks SDK using Koffi FFI, designed for Node.js and Electron applications with Steamworks SDK integration.
Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games
A game engine for the web using TypeScript.