SFTtech/openage
Clone of the Age of Empires II engine 🚀
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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Latest capture 2026-06-24 13:08
1 capture since 2026-06-24
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Scanned 2026-06-24 13:08
CMakeLists.txt
c-cpp ecosystem,
0 dependencies
conanfile.py
c-cpp ecosystem,
0 dependencies
docs/CMakeLists.txt
c-cpp ecosystem,
1 dependency
test/CMakeLists.txt
c-cpp ecosystem,
2 dependencies
testbed/CMakeLists.txt
c-cpp ecosystem,
0 dependencies
conan/test_package/CMakeLists.txt
c-cpp ecosystem,
0 dependencies
conan/test_package/conanfile.py
c-cpp ecosystem,
0 dependencies
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Clone of the Age of Empires II engine 🚀
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Tiny and easy to use ECS (Entity Component System) library for game programming
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