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Salzian/bevy_fmod

Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.

Updated
2026-06-20
Lists
1 list mention
First commit
2023-03-07
History
1 history point
License
Apache-2.0
Issues
11 open
Forks
8
Commits
83 commits
Star growth, last 7 days
0 0.0%
Commit velocity, last 7 days
0 0.0%
NicoZweifel/bevy_feronia

Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.

Updated
2026-06-22
Lists
1 list mention
First commit
2025-07-11
History
1 history point
License
Apache-2.0
Issues
31 open
Forks
5
Commits
270 commits
Star growth, last 7 days
0 0.0%
Commit velocity, last 7 days
0 0.0%
UkoeHB/renet2

Server/Client network library for multiplayer games with authentication and connection management made with Rust. Forked from renet.

Updated
2026-05-24
Lists
1 list mention
First commit
2020-08-06
History
1 history point
License
Apache-2.0
Issues
9 open
Forks
15
Commits
615 commits
Star growth, last 7 days
0 0.0%
Commit velocity, last 7 days
0 0.0%
janhohenheim/avian_pickup

A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.

Updated
2026-05-21
Lists
1 list mention
First commit
2024-07-03
History
1 history point
License
Apache-2.0
Issues
5 open
Forks
12
Commits
250 commits
Star growth, last 7 days
0 0.0%
Commit velocity, last 7 days
0 0.0%