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JavaScript 3D Library.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
High-performance In-browser LLM Inference Engine
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
AI-native design editor. Open-source Figma alternative.
⚡ Pure-Rust WebGPU inference engine — OpenAI-API compatible, GGUF native, runs on any GPU. No Python. No llama.cpp. Single binary.
Run GPT model on the browser with WebGPU. An implementation of GPT inference in less than ~1500 lines of vanilla Javascript.
Dev repo for @zig-gamedev libs and sample applications
FreeCut is a professional-grade video editor that runs entirely in your browser. Professional video editing, zero installation. Create stunning videos with multi-track editing, keyframe animations, real-time preview, and high-quality exports.
AgentLLM is a PoC for browser-native autonomous agents
WebGPU cross-platform app with CMake/Emscripten
Running a Bevy app in a Web Worker and interacting with HTML elements and the Bevy engine.
Zignite is a Cross-platform graphics engine built with Zig, featuring WebGPU rendering using GLFW for window management. It has WebAssembly and native support