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🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Bevy plugin helping with asset loading and organization
Pathfinding on NavMeshes for Bevy
A floating character controller for Bevy
Framepacing and framelimiting for Bevy
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
Collection of generic asset loaders for common file formats
TrenchBroom integration, .map, and .bsp loading for Bevy
Allows you to use coroutine in Bevy
Running a Bevy app in a Web Worker and interacting with HTML elements and the Bevy engine.