github Actively maintained

UkoeHB/renet2

Server/Client network library for multiplayer games with authentication and connection management made with Rust. Forked from renet.

1 awesome list

Quick read

Stars
59
Forks
14
Open issues
9
Commits
617

Activity and growth

Latest capture 2026-07-26 03:08

Stars · last 7 days
No history
Commits · last 7 days
No history
Stars since tracking
+5
Stored snapshots
3

Classification

Technology stack

Metadata

Language
Rust
License
Apache-2.0
Default branch
main
Created
2023-07-03
First commit
2020-08-06
Last pushed
2026-07-11
GitHub updated
2026-07-20
Last synced
2026-07-26 03:08
Stack scanned
2026-07-26 03:08
Archived
No

AI development signals

0 paths

Agent instructions and tool configuration found in this repository.

No config files detected.

Growth history

Tracked growth

3 observed captures since 2026-06-23. Charts use measured snapshots only.

Stars from first capture +5

Time horizon

All tracked data

Custom date range

Stars history

Observed snapshots

Commits history

Observed snapshots

Similar repositories

Nearest indexed repositories by embedding similarity.

lucaspoffo/renet

Server/Client network library for multiplayer games with authentication and connection management made with Rust

936 stars
Rust 1 awesome list

Henauxg/bevy_quinnet

A Client/Server game networking plugin using QUIC, for the Bevy game engine.

367 stars
Rust 1 awesome list

aecsocket/aeronet

Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives

131 stars
Rust 1 awesome list

janhohenheim/rerecast

Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.

157 stars
Rust 1 awesome list

gschup/bevy_ggrs

Bevy plugin for the GGRS P2P rollback networking library.

362 stars
Rust 1 awesome list