vleue/vleue_navigator
Pathfinding on NavMeshes for Bevy
Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.
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Latest capture 2026-08-21 03:04
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3 observed captures since 2026-07-06. Observed captures are shown by default.
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Pathfinding on NavMeshes for Bevy
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A refreshingly simple data-driven game engine built in Rust
Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.