github Actively maintained

janhohenheim/rerecast

Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.

1 awesome list

Quick read

Stars
163
Forks
27
Open issues
12
Commits
520

Activity and growth

Latest capture 2026-08-21 03:04

Stars · last 7 days
No history
Commits · last 7 days
No history
Stars since tracking
+9
Stored snapshots
3

Classification

Metadata

Language
Rust
License
Apache-2.0
Default branch
main
Created
2025-06-17
First commit
2025-06-16
Last pushed
2026-08-05
GitHub updated
2026-08-19
Last synced
2026-08-21 03:04
Stack scanned
2026-08-21 03:04
Archived
No

AI development signals

0 paths

Agent instructions and tool configuration found in this repository.

No config files detected.

Growth history

Tracked growth

3 observed captures since 2026-07-06. Observed captures are shown by default.

Stars from first capture +9

Chart data

Observed captures only

Time horizon

All tracked data

Custom date range

Stars history

Observed snapshots

Commits history

Observed snapshots

Similar repositories

Nearest indexed repositories by embedding similarity.

ikpil/DotRecast

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

935 stars
C# 1 awesome list

bevyengine/bevy

A refreshingly simple data-driven game engine built in Rust

48,147 stars
Rust 5 awesome lists

NicoZweifel/bevy_feronia

Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.

84 stars
Rust 1 awesome list