adrien-bon/bevy_ecs_tiled
Helpers for working with 2D tilemaps created with the Tiled map editor
Hierachical Pathfinding for Bevy
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Helpers for working with 2D tilemaps created with the Tiled map editor
Lightweight 2D tilemap generation with Wave Function Collapse / Model Synthesis for Bevy
Pathfinding on NavMeshes for Bevy
A refreshingly simple data-driven game engine built in Rust
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
This template is a great way to get started on a new 2D Bevy game!