gschup/bevy_ggrs
Bevy plugin for the GGRS P2P rollback networking library.
Repository profile
Bevy Streaming for Cloud Gaming through WebRTC
Repository updates
Get generated rlamarche/bevy_streaming development summaries by email, or follow the weekly and monthly RSS feeds.
Sign in to subscribe by email. RSS feeds are public.
Sign in to subscribeTracked growth, recent movement, and commit velocity from stored repository snapshots.
Latest capture 2026-06-23 22:04
1 capture since 2026-06-23
Stars from baseline 0
All tracked data
Frameworks, package managers, ecosystems, and dependency manifests found during catalog scans.
Scanned 2026-06-23 22:04
Cargo.toml
rust ecosystem,
38 dependencies
Cargo.lock
rust ecosystem,
614 dependencies
Searchable topics, generated tags, and stack labels that explain where this repository fits.
Agent instructions and tool configuration paths found in the repository tree.
Nearest indexed repositories by embedding similarity.
Bevy plugin for the GGRS P2P rollback networking library.
A refreshingly simple data-driven game engine built in Rust
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
Framepacing and framelimiting for Bevy
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
A Client/Server game networking plugin using QUIC, for the Bevy game engine.