rlamarche/bevy_streaming
Bevy Streaming for Cloud Gaming through WebRTC
Repository profile
A Bevy plugin to render point clouds.
Repository updates
Get generated rlamarche/bevy_pointcloud development summaries by email, or follow the weekly and monthly RSS feeds.
Sign in to subscribe by email. RSS feeds are public.
Sign in to subscribeTracked growth, recent movement, and commit velocity from stored repository snapshots.
Latest capture 2026-06-24 12:59
1 capture since 2026-06-24
Stars from baseline 0
All tracked data
Frameworks, package managers, ecosystems, and dependency manifests found during catalog scans.
Scanned 2026-06-24 12:59
Cargo.toml
rust ecosystem,
61 dependencies
Cargo.lock
rust ecosystem,
601 dependencies
Searchable topics, generated tags, and stack labels that explain where this repository fits.
Agent instructions and tool configuration paths found in the repository tree.
Nearest indexed repositories by embedding similarity.
Bevy Streaming for Cloud Gaming through WebRTC
Dynamic ocean material for Bevy.
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
An integration to render vector graphics with Vello in the Bevy game engine.
A library for rendering vector shapes using the Bevy game engine