avianphysics/avian
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Mass properties for Bevy's geometric primitives.
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ECS-driven 2D and 3D physics engine for the Bevy game engine.
A refreshingly simple data-driven game engine built in Rust
Helpers for working with 2D tilemaps created with the Tiled map editor
Lightweight 2D tilemap generation with Wave Function Collapse / Model Synthesis for Bevy
Transform interpolation for fixed timesteps for the Bevy game engine.
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