bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
Repository profile
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Repository updates
Get generated avianphysics/avian development summaries by email, or follow the weekly and monthly RSS feeds.
Sign in to subscribe by email. RSS feeds are public.
Sign in to subscribeTracked growth, recent movement, and commit velocity from stored repository snapshots.
Latest capture 2026-06-23 22:01
1 capture since 2026-06-23
Stars from baseline 0
All tracked data
Frameworks, package managers, ecosystems, and dependency manifests found during catalog scans.
Scanned 2026-06-23 22:01
Cargo.toml
rust ecosystem,
0 dependencies
Cargo.lock
rust ecosystem,
591 dependencies
benches/Cargo.toml
rust ecosystem,
5 dependencies
crates/avian2d/Cargo.toml
rust ecosystem,
25 dependencies
crates/avian3d/Cargo.toml
rust ecosystem,
23 dependencies
crates/avian_derive/Cargo.toml
rust ecosystem,
4 dependencies
crates/examples_common_2d/Cargo.toml
rust ecosystem,
2 dependencies
crates/examples_common_3d/Cargo.toml
rust ecosystem,
2 dependencies
Searchable topics, generated tags, and stack labels that explain where this repository fits.
Agent instructions and tool configuration paths found in the repository tree.
Nearest indexed repositories by embedding similarity.
A refreshingly simple data-driven game engine built in Rust
A floating character controller for Bevy
A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.
A fun 3D Kinematic Character Controller for Bevy
Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender
Space Invaders - Why not