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a 2D rigid body physics engine for the web ▲● ■
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Piccolo (formerly Pilot) – mini game engine for games104
:rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
Dev repo for @zig-gamedev libs and sample applications
A game of lonely space adventure
Add built-in support for quaternions to numpy
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Fully hackable text editor developed for exact sciences with built-in KaTeX and AsciiMath support. Extensible via plugins and themes. Exportable as HTML, PDF and GFM.
Multibody dynamics tool kit.
:video_game: Open Source teleportation based first person puzzle-platformer
☢️👁️ Hardware for a hackable DIY gamma-ray spectrometer using a popular NaI(Tl) scintillator, SiPM and a Raspberry Pi Pico.
OPEM (Open Source PEM Fuel Cell Simulation Tool)
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Proton Exchange Membrane (PEM) Fuel Cell Dataset
A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.
Single DBFC Dataset
Mass properties for Bevy's geometric primitives.