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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Conan - The open-source C and C++ package manager
Piccolo (formerly Pilot) – mini game engine for games104
A flexible, high-performance 3D simulator for Embodied AI research.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
Descent 3 by Outrage Entertainment
Pencil2D is an easy, intuitive tool to make 2D hand-drawn animations. Pencil2D is open source and cross-platform.
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
2D Game Engine with Lua Scripting made on top of SFML !
UltimateAnticheat is an open source usermode anti-cheat system made to detect and prevent common attack vectors in game cheating (C++, Windows)
No-Fuss Time Management App
A C++17 image representation, processing and I/O library.
Shaka Player in a C++ Framework
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
High performance order matching engine
Experimental Philips CD-I emulator written in C++
userland threads uses zig build
Coroutines for C++20 & asio (uses zig build for testing)
Provides very lightweight outcome<T> and result<T> (non-Boost edition) (uses zig build-system)
A microbenchmark support library (uses zig build)
Boost.org intrusive module (uses zig build)
Boost.org unordered module (uses zig build)