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A Bevy 0.18 scene editor with hierarchy, inspector, and 3D viewport
Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
Convert glTF extras to Bevy Components using reflection
Input manager for Bevy.
An organic factory builder about adapting to a changing world.
Collection of generic asset loaders for common file formats
An integration to render vector graphics with Vello in the Bevy game engine.
No description.
A bevy plugin for panning orthographic cameras
Basic first-person fly camera for the Bevy game engine
Use sprites in a 3d bevy scene.
Animation graphs in Bevy!
ergonomic reactive Bevy UI library powered by FRP signals
No description.
Dynamic ocean material for Bevy.
An inverse kinematics plugin for the Bevy engine
A fun 3D Kinematic Character Controller for Bevy
Immediate mode UI library for Bevy, simple and extensible.
A save/load framework for Bevy game engine.
A sprouting integration of the Firewheel audio engine
TrenchBroom integration, .map, and .bsp loading for Bevy
Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives
A malleable application framework
A simple tutorial for the Bevy engine
Bevy plugin for a simple single-line text input widget.
Behaviour trees for bevy, with on-demand entity spawning for task nodes.
Hierachical Pathfinding for Bevy
A minimalist starter for bevy and rust
A third person camera crate written for Bevy.
A camera controller for editors and CAD