bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
A sprouting integration of the Firewheel audio engine
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A refreshingly simple data-driven game engine built in Rust
Allows you to use coroutine in Bevy
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
A Bevy plugin to use Kira for game audio
A simple and incomplete SVG drawer for the Bevy engine.
Helpers for working with 2D tilemaps created with the Tiled map editor