mbrea-c/bevy_firework
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Dynamic ocean material for Bevy.
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Latest capture 2026-08-25 03:06
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🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Lightweight 2D tilemap generation with Wave Function Collapse / Model Synthesis for Bevy
material ui library for bevy ui
Load, store, and apply type-erased materials in Bevy
A simple and incomplete SVG drawer for the Bevy engine.
A sprouting integration of the Firewheel audio engine