mbrea-c/bevy_firework
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Dynamic ocean material for Bevy.
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Latest capture 2026-07-26 03:08
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3 observed captures since 2026-06-23. Charts use measured snapshots only.
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🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Lightweight 2D tilemap generation with Wave Function Collapse / Model Synthesis for Bevy
material ui library for bevy ui
Load, store, and apply type-erased materials in Bevy
A Bevy plugin to render point clouds.
A simple and incomplete SVG drawer for the Bevy engine.