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Rudroid - Writing the World's worst Android Emulator in Rust 🦀
A tool to rip samples from tracker modules. Supports IT, XM, S3M, MOD, UMX and MPTM formats.
An inverse kinematics plugin for the Bevy engine
TIFF decoding and encoding library in pure Rust
BBOX services
A fun 3D Kinematic Character Controller for Bevy
A Rust library for reading the OpenStreetMap PBF file format (*.osm.pbf).
Use Joycons as SlimeVR trackers with this middleware application
Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.
Text calculator with support for units and conversion
Local safety layer for AI agents that use the terminal. Screens risky commands and MCP/tool calls, watches Linux activity with eBPF, blocks dangerous behavior, and keeps audit trails local. Open source, self-hosted, dry-run by default.
Text calculator with support for units and conversion
Rust implementation of the Data Distribution Service (DDS)
OpenStreetMap raster tile renderer written in Rust
Terminal Interface for the official MyAnimeList api.
A fast, efficient and extremely stable 2d triangulation library for rust.
MCP server + CLI + Codex/Claude skill for embedded debugging via probe-rs or OpenOCD — ARM Cortex-M, RISC-V, and Xtensa (ESP32), with AI crash diagnosis
Desktop typing tutor, written in Rust
COSMIC launcher
A comprehensive library for building intelligent AI agents and applications
Immediate mode UI library for Bevy, simple and extensible.
Webhook server that evaluates WebAssembly policies to validate Kubernetes requests
A DuckDB extension for graph data analytics
Bevy UI styling using CSS
Fast multimodal routing in Rust designed for memory-constrained machines
A Roughtime secure time sync client and server written in Rust
TrenchBroom integration, .map, and .bsp loading for Bevy
A sprouting integration of the Firewheel audio engine
Rust bindings for GEOS
A save/load framework for Bevy game engine.