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The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A simple Minecraft clone written in C using modern OpenGL (shaders).
A procedural textures authoring and 3D model painting tool based on the Godot game engine
A generic post-processing injector for games and video software.
A free and open-source Touhou Project fangame
FFmpeg filter for applying GLSL transitions between video streams.
GPU texture reservoir computing — fragment-shader cellular automata with linear readouts for image classification and PDE solving. Honest benchmarks, CPU/OpenGL/CUDA backends.