CoderGamester/mcp-unity
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
Repository profile
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
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Latest capture 2026-07-04 03:04
4 captures since 2026-05-27
Stars from baseline +1284
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Frameworks, package managers, ecosystems, and dependency manifests found during catalog scans.
Scanned 2026-07-04 03:04
MCPForUnity/package.json
javascript ecosystem,
9 dependencies
Server/pyproject.toml
python ecosystem,
13 dependencies
website/package.json
javascript ecosystem,
13 dependencies
Server/uv.lock
python ecosystem,
85 dependencies
website/package-lock.json
javascript ecosystem,
0 dependencies
TestProjects/AssetStoreUploads/Packages/com.unity.asset-store-tools/package.json
javascript ecosystem,
1 dependency
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AI agent config detected
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Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
Remote-control Unity Editor from any AI IDE — 62 tools including AI-powered profiling & light probes. File-based IPC, zero dependencies.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
A development framework designed to enhance Unity Editor automation capabilities, providing tools for menu execution, object manipulation, package management, and more.
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