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Generate any location from the real world in Minecraft with a high level of detail.
Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
Blazing fast and lightweight PostGIS, MBtiles and PMtiles tile server, tile generation, and mbtiles tooling.
Rust geospatial primitives & algorithms
A high performance Python graph library implemented in Rust.
Rust-based WebGPU map renderer for Web, Mobile and Desktop
An advanced geospatial data analysis platform
Geospatial extensions for Polars
A performant binary encoding for geographic data based on flatbuffers
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
General purpose cross-platform GIS-rendering library written in Rust
A new algorithm for retrieving topological skeleton as a set of polylines from binary images
t-rex is a vector tile server specialized on publishing MVT tiles from your own data
R*-tree spatial index for the Rust ecosystem
Rust implementation of the H3 geospatial indexing system.
A Rust crate that provides hard-to-misuse rigid body transforms (aka "spatial math") for engineers with other things to worry about than linear algebra.
A single-node analytical database engine with geospatial as a first-class citizen
Zero-Copy reading and writing of geospatial data.
Rust bindings for GDAL
A FOSS navigation SDK built from the ground up for the future
Lightweight geocoder in pure Rust
HDF5 for Rust
Library for serializing the GeoJSON vector GIS file format
Delaunay Triangulations for the Rust Ecosystem
Performant, cross-platform (web, desktop) GIS app written in Rust
Fast shortest path calculations for Rust
K-dimensional tree in Rust for fast geospatial indexing and lookup
Fast Geospatial Feature Storage API
A Rust library for the Zarr storage format for multidimensional arrays and metadata
Fast 2D Delaunay triangulation in Rust. A port of Delaunator.