paul-arutyunov/vtGBte
A simple GameBoy tile editor written in C using ncurses
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
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Latest capture 2026-07-28 03:05
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3 observed captures since 2026-06-24. Charts use measured snapshots only.
Stars from first capture +7
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A simple GameBoy tile editor written in C using ncurses
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