github Actively maintained

Rangi42/tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.

1 awesome list

Quick read

Stars
529
Forks
46
Open issues
26
Commits
406

Activity and growth

Latest capture 2026-08-29 03:04

Stars · last 7 days
No history
Commits · last 7 days
No history
Stars since tracking
+13
Stored snapshots
4

Classification

Metadata

Language
C++
License
NOASSERTION
Default branch
master
Created
2019-08-02
First commit
2019-08-02
Last pushed
2026-05-02
GitHub updated
2026-08-23
Last synced
2026-08-29 03:04
Stack scanned
2026-08-29 03:04
Archived
No

AI development signals

0 paths

Agent instructions and tool configuration found in this repository.

No config files detected.

Growth history

Tracked growth

4 observed captures since 2026-06-24. Observed captures are shown by default.

Stars from first capture +13

Chart data

Observed captures only

Time horizon

All tracked data

Custom date range

Stars history

Observed snapshots

Commits history

Observed snapshots

Similar repositories

Nearest indexed repositories by embedding similarity.

paul-arutyunov/vtGBte

A simple GameBoy tile editor written in C using ncurses

36 stars
C 1 awesome list

bbbbbr/gimp-tilemap-helper

Tilemap Helper : A GIMP plugin to help with creating tile maps and tile sets for games

29 stars
C 1 awesome list

bbbbbr/gimp-tilemap-gb

Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)

71 stars
C 1 awesome list

lxgr-linux/pokete

A terminal based Pokemon like game

3,157 stars
Python 2 awesome lists