Shiyuang-scu/MPEG-V-PCC-Volumetric-Video-Streaming-Starter-Kit
An introduction to volumetric video streaming using MPEG V-PCC, which includes tutorials, code samples, and links to relevant resources.
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Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"
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Latest capture 2026-06-24 13:26
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Falcor.sln
dotnet ecosystem,
0 dependencies
gvdb-voxel-src/CMakeLists.txt
c-cpp ecosystem,
0 dependencies
Source/Falcor/packages.config
dotnet ecosystem,
0 dependencies
gvdb-voxel-src/source/g3DPrint/CMakeLists.txt
c-cpp ecosystem,
2 dependencies
gvdb-voxel-src/source/gDepthMap/CMakeLists.txt
c-cpp ecosystem,
2 dependencies
gvdb-voxel-src/source/gFluidSurface/CMakeLists.txt
c-cpp ecosystem,
3 dependencies
gvdb-voxel-src/source/gImportVDB/CMakeLists.txt
c-cpp ecosystem,
2 dependencies
gvdb-voxel-src/source/gInteractiveGL/CMakeLists.txt
c-cpp ecosystem,
2 dependencies
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An introduction to volumetric video streaming using MPEG V-PCC, which includes tutorials, code samples, and links to relevant resources.
Experimental 3D rendering engine
Stable Diffusion web UI
CUDA accelerated rasterization of gaussian splatting
GPU texture reservoir computing — fragment-shader cellular automata with linear readouts for image classification and PDE solving. Honest benchmarks, CPU/OpenGL/CUDA backends.
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