Open highlighted repo slot
Put your repository first
Promote a GitHub repo at the top of Awesome repository list views for 7 days.
GitHub projects from awesome lists
Search names, descriptions, topics, tags, and stacks, then tune results by ecosystem, freshness, health, and cross-list signal.
Open highlighted repo slot
Promote a GitHub repo at the top of Awesome repository list views for 7 days.
2D Game Engine with Lua Scripting made on top of SFML !
A small C# game framework
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
Game Boy / Color engine with lots of features
Planimeter Game Engine 2D - LÖVE-based game engine for Lua
Free Software implementation of the Ruby Game Scripting System (RGSS)
A collection of JS engine implementations of Breakout
Base environment for Red Eclipse and associated source files.
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
MegaGlest real-time strategy game engine (cross-platform, 3-d)
A rewrite of the GameMaker Classic engine runners with additional tooling
High-performance Vulkan driver with automated resource management and execution
A new and modern engine for custom Tomb Raider levels incorporating classic features and new enhancements.
Easy to use cross-platform 2D game library for C++
A 2.5D side-scroller beatemup, made in Bevy
Game engine capable of running KotOR and TSL
A C99 Cross Platform 2D Game Library
Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.
INSTEAD - Simple Text Adventure Interpreter
Cyan Worlds's Plasma game engine
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
Cross-platform C++ 2D / 3D game engine.
Tiny and easy to use ECS (Entity Component System) library for game programming
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!
Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.
A simple game engine built using raylib and mruby
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
Isometric game engine. Open world, block/voxel based and sprite rendering.
A Pikmin-based game/engine for fan-made content.
WASM first game engine written in Zig.