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C++ open source 3D game engine
Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
a work-in-progress Ruby compiler, written in Ruby and C++
A modern re-implementation of the classic DOS game Duke Nukem II
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
PE (and elf now!) bin2bin obfuscator
Multi-platform emulator of TI Nspire calculators
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
undetected counter strike 2 browser based radar cheat
Qt5/C++ FFmpeg Media Converter
This tool will allow you to spoof the return addresses of your functions as well as system functions.
🥑 PlayStation 1 emulator
Mikage Developer Edition
Venom is a library that meant to perform evasive communication using stolen browser socket
A remake of the classic Dune 2 - The Building of a Dynasty (by Westwood Studios) with several enhancements. Like: higher screenresolutions, zooming, multiselect, skirmish play, etc.
Comprehensive toolkit for Ghidra headless.
DragonBurn is CS2(Counter-Strike 2 cheat) kernel-mode read-only external cheat. Undetected by all anti-cheats except Faceit.
Distributed C++ services from embedded to enterprise
Fast and lightweight Continuous Integration
🚀在线编辑器, 支持在线编写,运行代码,支持C、C++、Go、Nodejs、Rust、Java、Python、C#、PHP多种语言
A C++17 image representation, processing and I/O library.
Small DMA Cheat For Rust
This a small cheat menu for Sword With Sauce (a UE4 game) that I made in a week or so. The reason why I am sharing the project is that it is probably one of the best sources to learn UE game hacking from. The project has many comments.
A Cross-Platform C++ parser library for Windows user minidumps with Python 3 bindings.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.
High performance order matching engine
R interface to the QuantLib library
Drive x64dbg with your AI. MCP server: 23 mega-tools / 153 endpoints for breakpoints, memory, disasm, tracing, anti-debug & PE dumping. Claude/Cursor/Windsurf/Cline. All local.
Library containing Anti-RE and Anti-Debug methods.