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NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
OpenFX effects API
Mikage Developer Edition
Anura Engine
A C++17 image representation, processing and I/O library.
3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Importer and scripts for Starcraft
This site provides guidelines for encoding frames to movie files for review.
pmd_tool is a command line utility that converts between different representations of SMPTE RDD49 metadata and Serial ADM metadata. PMD Studio is an authoring tool for such metadata.
Experimental MoPhun Emulator
Reverse Engineered GTA III and GTA VC
JSON for Modern C++ (uses zig build-system)
Provides very lightweight outcome<T> and result<T> (non-Boost edition) (uses zig build-system)
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch) - uses zig build-system
Range library for C++14/17/20, basis for C++20's std::ranges (uses zig build-system)