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another emulator frontend for PS Vita
Roguelite dungeon crawler game
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
An open source two-dimensional platform game.
PlayStation®3 Emulator
Forked from https://gitlab.com/Mr_Goldberg/goldberg_emulator, with modifications to compile on macOS
The smart city reference pipeline shows how to integrate various media building blocks, with analytics powered by the OpenVINO™ Toolkit, for traffic or stadium sensing, analytics and management tasks.
Two ways to detect Magisk v23.0 and older. Magisk v24+ users won't be affected. OLD VERSIONS WERE BUGGY, UPGRADE YOUR MAGISK.
Emulator of PC-based machines based on 86Box.
Native support for Analog Keyboards #WootDev
A Windows kernel dump C++ parser library with Python 3 bindings.
A GB, GBC and GBA emulator with GB Camera support.
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
midgetpack is a multiplatform secure ELF packer
WebGPU cross-platform app with CMake/Emscripten
XEX/XBE loader plugin for IDA 9, and xex1tool, supporting most known Xbox/Xbox360 executable file formats.
eXtra-fast Essential Video Encoder, MPEG-5 EVC (Essential Video Coding)
Fast GPT-2 inference written in Fortran
Polymorphic PE rewriter for Windows x64 , rewrites binaries into semantically identical but byte-different variants
No description.
rax is a CPU emulator that checks its own work.
No description.
A deep learning framework built on an autograd engine with high level abstractions and low level control.
This repository was moved to GitLab: https://gitlab.com/solarus-games/zsdx
Linphone.org mirror for flexisip (git://git.linphone.org/flexisip.git)
experimental low-level n64 emulator
Nintendo GameCube Emulator (WIP)
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Free open-source CEA608 / CEA708 closed-caption encoder/decoder