georust/geo
Rust geospatial primitives & algorithms
Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm
Appears on
Quick read
Latest capture 2026-07-27 03:10
0 paths
Agent instructions and tool configuration found in this repository.
No config files detected.
3 observed captures since 2026-06-24. Charts use measured snapshots only.
Stars from first capture 0
All tracked data
Observed snapshots
Observed snapshots
Nearest indexed repositories by embedding similarity.
Rust geospatial primitives & algorithms
A Rust crate for offsetting (shrinking/expanding) polygons.
Rust bindings for GEOS
Computational Geometry library written in Rust
a pure-rust 2D rasterizer for geospatial applications
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.