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Tilemap Helper : A GIMP plugin to help with creating tile maps and tile sets for games
Bubble Factory for Game Boy
A sample game for Gameboy created with gbdk, gbdk-lib-extension and GB Lemon tracker LP1.297a.
Convert graphics for GameBoy Color development and adjust palette on real hardware to achieve best results.
No description.
fork/continuation of http://jiggawatt.org/muzak/xpmck/ Release 32 with bugfixes and new features
This is my personal attempt on reverse engineering the Tetris gameboy.
Game Boy demo for Skrolli Party 2017.
Game Boy port of Google Chrome's Dino browser game
Back to Color, a GBC demo for the GBDev 2014 compo.
An assembly tutorial for Game Boy showing how the scroll registers can be exploited to create some nice and interesting effects.
Infinity GBC
Game Boy Printer interface shield for D1 mini/mini Pro ESP8266 boards.
Game Boy assembly projects
Interface for Nintendo® Game Boy® Cartridges
TPP1 specification
Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!
Clang port to the GBZ80 CPU
Flappy Bird clone for the Game Boy.
A version of Snake for Game Boy
A CPU emulator for running unit tests on Game Boy code.
A simple command line image file to game boy .c array converter
Game Boy Wave Form Visualizer
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
Gameboy platformer written in assembly
Harvest Moon 3 GBC partial disassembly
Implementation of a brainfuck interpreter written for the Game Boy.
Allows files created by Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted in to different file formats for use in Game Boy game development (e.g.: with GBDK)
Game Boy Classic fully functional FPGA implementation from scratch
An extensible bytecode-based scripting engine for the Game Boy