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A suite of Game Boy tests, used for hardware research and emulator testing
:video_game: Gameboy ROM for cartridge dumping
A LUA driven AI that plays classic gameboy color games using experimentation.
A fan-made demake of Evoland on GameBoy
Basic hello-world example for GameBoy using rgbds
A Game Boy Sound System player for macOS, written in Swift
MML to Game Boy parser and driver
Replace the built-in frames in the Game Boy Camera rom with your own!
Reverse engineered schematics of the Game Boy's DMG-CPU B chip
Salvaged websites, articles, contributions, text and docs
A Cute Demo for the GameBoy Color
Libbet and the Magic Floor - a puzzle game for Game Boy
MBC3 RTC test for Game Boy flash carts and emulators
LLVM port to the GBZ80 CPU
Minesweeper for the Nintendo Gameboy
Z80 Assembly support for Visual Studio Code
A simple GameBoy tile editor written in C using ncurses
A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.
Simple Game Boy sound effect driver natively compatible with GBDK-2020.
No description.
A puzzle game for GB and GBC.
Snake game for Nintendo Gameboy written in C
Matrix digital rain effect for the Game Boy
Gameboy development examples and tools
No description.
Gameboy boilerplate to get started quickly
Our entry for the gbjam 2016
A basic operating system for the Game Boy. Because I can.
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
Your go to dev board for Gameboy accessories development, powered by ESP8266.